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Mohamed Abdelfatah
mabdelfatah



Location:
Egypt

Member Since:
August 2009

Last Updated:
9 September 2011

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Chamaro
3ds max, mental ray, Photoshop, ZBrush
November 2011


   
Chamaro is a fantasy character I designed, modeled, and textured
I used Zbrush for sculpting and texturing, also used photoshop for some texturing, and I used Topogun for retopologizing the model, and sent everything to 3Ds Max and rendered with Mental Ray
I used Mental Ray's SSS for skin shading

check out the turntable
http://www.youtube.com/watch?v=dPCEIit6m8A




wireframe
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